Enter Art Program 2023
TIMELAPSE: A Performance Program
Curated by Irene Campolmi
“Basically” by Nikima Jagudajev
Thursday 24.08.2023, Performance I: 13:00-16:00 + Performance II: 17:00-20:00
Friday 25.08.2023, Performance: 17:00-20:00
Saturday 26.08.2023, Performance: 13:30-18:30
Sunday performances are curated in collaboration between
Enter Art Program x AHC (Art Hub Copenhagen)
“Action Man Collects Sweethearts” (2023) by Nicolai Risbjerg
“The Weapon Grinder” by Jonas Sørensen / Våbensliberen
“The Tropes of Pop Music” by Kristoffer Raasted
17.00 – 17.30
“Cumrades” by Mira Winding
Conceptualised and curated by Irene Campolmi
Basically at WIELS, © Salomon Leonard Poutsma
To celebrate the 5th anniversary of Enter Art Fair and its satellite publicly funded art program, we are proud to present a new chapter for the art program investigating time as a dimension to live and explore, rather than an irreversible line of events.
Under the title TIMELAPSE the 2023 art program conceptualised by Head Art Program and Curator, Irene Campolmi, present Basically by artist Nikima Jagudejav, an ongoing live project whose exhibition format is a hybrid production space, residency, schoolyard; a context to practice and perform within and ultimately experience time differently. Developed and conceptualised by Nikima Jagudajev, Basically will stretch throughout the opening hours of the fair in the space dedicated to the art program, located at the entrance of the fair.
The meaning of the word ‘timelapse’ indicates a fracture in the perception of time, and thus of the space we move through. Jagudajev’ looks at space as a complex entanglement of social relations, exploring how humans assemble in fulfilling and considerate ways together.
To explore space and time through the way we interact with each other is a practice that in social science is known as ‘re-schooling’. The word alludes to the school as spaces where learning is playful, profound and experimental in ways that it alter one’s perception of time. Basically turns back to the basics, and reconstructs what many of us—some more than others—were deprived of as children or teenagers or even adults: the laughter that fills the halls between school classes, locker decorations and secrets underneath the bleachers.
Harnessing the choreography of play as a framework, performers and visitors are incorporated into an open-ended game. The visitors are invited to join the performance space, eat the food that is being offered, lay down or move along with the performers. A group of 9 performers shapes the performance space as a playground with elements such as live music, food, a deck of collectable cards called POWDER, Arcane Clothing, “crits” – art class critique turned oracle – nonlinear dance choreographies that fold in on themselves and unscheduled time that leaves room for contingency. These elements work as informal invitations to engage in different ways, shifting attention and offering agency to the audience to experience forms of transformation. One’s experience is determined by how they engage with the game and the different elements. Performers and visitors share this slippery universe, making and remaking the environment; a sociality of difference. The performance space will create a fracture in the space/time dimensions that we all conduct through the capitalistic neoliberal structure of the western societies.
Located just outside the commercial sector of the art fair, the art program does not create as a space of healing, but an opportunity to inhabit time differently. The performance space will create a fracture in the space/time dimensions that we all conduct through the capitalistic neoliberal structure of the western societies.
Nikima Jagudajev (1990) is a US-American, Austrian/Uzbek choreographer. Their process based collaborative practice looks at social forms; social relations as spatial relations and how we assemble in fulfilling and considerate ways. Harnessing the choreography of play as a framework, performers (Conduit) and visitors (Arrivor) are incorporated into an open-ended game. World building is aided by a group of artists who shape the playground with elements such as live music, food, a deck of collectable cards, secrets and nonlinear dance choreographies that fold themselves like portals through time. These elements work as informal invitations to engage in different ways, shifting attention and offering agency and ontological transformation. Like 3-dimensional Massively Multiplayer Online Role-Playing Games (MMORPG) this mythopoeic world is both serious and playful, enchanted with meaning and full of mods. One’s experience is determined by the games’ formal properties as well as the interaction of various interpreting subjectivities. Performers and visitors share this slippery universe.
‘Who Cares about Performances?’
Michelangelo Miccolis, Performer and Curator at Shedhalle, Zurich
Nikima Jagudejav, artist and performer featured in Enter Art Program 2023
– Moderated by Irene Campolmi, Head of Art Program and Curator, Enter Art Fair 2023